Shield Reva wants to build shields, and that's really it. The quintessential tank of One Step From Eden. Her base mana regen is also pretty low, forcing you to rely on unreliable Flame damage to stay afloat in a fight. All her starting cards are easy to find in the wild, Citrines are common artifacts and her weapon is prohibitively expensive and not very good. The issue is, she has very little synergy with the deck she wants to build. Her kit comes with a bunch of decent fire spells and a Citrine which increases mana regeneration when an enemy takes Flame damage. Her gimmick is a bit easier to manage, however, so she's a smidge more universal. Pyro Terra suffers much the same as Break Terra - too much focus on a mediocre idea. Break Terra can work, and she can be powerful, she just starts slowly and the payoff isn't really worth it. Topping it all off is an odd list of starting spells that, like with everything else, is inconsistent or bad. Due to how the Break system works, it's rather inconsistent in execution, and in the early game, it's pretty hard to setup up effectively. She is all about breaking tiles with her weapon and her artifact combo into it. Continued abuse of our services will cause your IP address to be blocked indefinitely.Break Terra suffers from a myriad of things that make her awkward to play and generally pretty underwhelming. ![]() Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. ![]() ![]() If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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